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Hope PUBG will not grow to be a cash sport - Opinion

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Hope PUBG won't become a money game
Track Chen/China Every day

“Winner winner, hen dinner.” While you or your workforce, having landed on a small island collectively together with your opponents, kill all of your rivals and grow to be the one survivor, that phrase will pop up together with the victory signal.

PlayerUnknown’s Battlegrounds, a online game created by South Korean firm Bluehole, has offered greater than 20 million copies the world over since touchdown in our on-line world in March, with Chinese language gamers accounting for no less than 40 % of the gross sales. Apart from, the sport was named the perfect PC Sport of the 12 months, based mostly on public voting, on the thirty fifth Golden Joystick Awards ceremony in the UK on Nov 18. And in line with steampowered.com, a web site specializing in sport downloads, the variety of PUBG gamers on-line reached 2,016,498 on Oct 11, a world document.

On Wednesday, home web big Tencent introduced on its official micro weblog that it had grow to be the unique agent for PlayerUnknown’s Battlegrounds in China. Given the sport’s reputation in China, a PUBG company within the nation is nice information for Chinese language gamers, not least as a result of the latter will get their very own home servers.

Chinese language gamers need to log in by way of abroad servers to obtain or play the PUBG, which causes such a lag within the sport that many individuals select to pay about 30 yuan ($4.5) a month to hire an accelerator on-line. Now that official home servers are being opened, Chinese language gamers can play the sport easily and with out paying any more money.

Furthermore, the official Chinese language company is anticipated to launch a modified model of PUBG to higher meet Chinese language gamers’ wants, in addition to present the sport menu in the usual Chinese language language.

But, surprisingly, after Tencent introduced it had grow to be the only PUBG agent, 9 of the ten hottest feedback on its micro weblog had been comparable: Will they cost us cash for higher equipments?

Jokes apart, the net feedback are usually not baseless, as lots of the cyber video games developed by Tencent, in essence, have turned out to be “cash video games”, through which the extra a participant pays the extra highly effective weapons or tools she or he will get. Because of this, even a newcomer might beat those that have been taking part in the video games for 2 years or extra.

PUBG follows a very completely different mode. It’s truthful, to start with. And whether or not or not you possibly can win will depend on nothing however your abilities. Some weapons within the PUBG are extra highly effective than the others-you possibly can follow to get them within the sport, however can’t purchase them with actual cash. Which is a key motive why PUBG has attracted so many gamers across the globe. As a PUBG participant stated on a micro weblog: “It’s completely a good sport. By taking part in it, we will escape from the actual world for an hour.”

Compared, Tencent has made some huge cash from its “cash video games”. Tencent Holdings’ monetary report for the primary quarter of this 12 months, launched on Might 17, confirmed its first-quarter income was 49.5 billion yuan, 34 %, or 22.8 billion yuan, of which got here from cyber video games. For the reason that majority of Tencent video games will be downloaded free of charge, it’s clear {that a} excessive share of its income comes from the additional funds gamers are prompted to make.

Many instances of youngsters stealing their dad and mom’ cash to pay for cyber video games have been reported. And if kids be taught that they’ll purchase “superiority” with cash, they could develop up believing that cash should purchase something, which will surely not be good for society.

Allow us to hope Tencent officers learn the feedback on the corporate’s micro weblog and let PUBG keep as it’s, and maybe change the mode of their different video games.

The creator is a author with China Every day.

zhangzhouxiang@chinadaily.com.cn

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